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	<title>Comments on: 10 worst things about freelancing</title>
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	<link>http://imgiseverything.co.uk/articles/1-worse-things-about-freelancing/</link>
	<description>Manchester web designer Phil Thompson</description>
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		<title>By: phil</title>
		<link>http://imgiseverything.co.uk/articles/1-worse-things-about-freelancing/#comment-106387</link>
		<dc:creator>phil</dc:creator>
		<pubDate>Fri, 24 Oct 2008 14:33:41 +0000</pubDate>
		<guid isPermaLink="false">http://imgiseverything.co.uk/?p=318#comment-106387</guid>
		<description>@Nick Rhodes A very thorough and useful comment there Nick.

As I work on-site it can be very difficult sometimes to not commit to work too early - every now and again a client will want to book you there and then for a sizeable amount of time - saying no and explaining why can be a little tricky. 

Them: &quot;Can you work everyday for the next 3 weeks?&quot;
Me: &quot;No*, as much as I&#039;d like the guaranteed income, I have to keep my options open because if you monopolise my time too much, I won&#039;t get any new clients and I may lose my other existing clients who want spur of the moment bookings.&quot;

It&#039;s all a balancing act and if you don&#039;t have people skills you don&#039;t succeed.

* Disclaimer: I&#039;ve said yes before and felt it the right answer</description>
		<content:encoded><![CDATA[<p>@Nick Rhodes A very thorough and useful comment there Nick.</p>
<p>As I work on-site it can be very difficult sometimes to not commit to work too early &#8211; every now and again a client will want to book you there and then for a sizeable amount of time &#8211; saying no and explaining why can be a little tricky. </p>
<p>Them: &#8220;Can you work everyday for the next 3 weeks?&#8221;<br />
Me: &#8220;No*, as much as I&#8217;d like the guaranteed income, I have to keep my options open because if you monopolise my time too much, I won&#8217;t get any new clients and I may lose my other existing clients who want spur of the moment bookings.&#8221;</p>
<p>It&#8217;s all a balancing act and if you don&#8217;t have people skills you don&#8217;t succeed.</p>
<p>* Disclaimer: I&#8217;ve said yes before and felt it the right answer</p>
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		<title>By: Nick Rhodes</title>
		<link>http://imgiseverything.co.uk/articles/1-worse-things-about-freelancing/#comment-106384</link>
		<dc:creator>Nick Rhodes</dc:creator>
		<pubDate>Fri, 24 Oct 2008 13:53:37 +0000</pubDate>
		<guid isPermaLink="false">http://imgiseverything.co.uk/?p=318#comment-106384</guid>
		<description>8. Try to be honest with your time/availability - nothing worse than an electrician saying, &quot;I can start tomorrow&quot; , then they don&#039;t turn up until a week later, then do 1 days work, disappear, when you call them they say they are just finishing another job off. Have a bit of an Agile approach, try not to commit too early to new work, try not to commit to too much work at one time and balance this against risk (including profitability) of the project and non-profitable time (paperwork, research, sickness, holidays).

10. Factor in non-profitable time into your charges (on an annual basis). Allow time for research and development (Google allows employees 1 day a week for research projects which may or may not become products to earn them money), allow time for around 30 days holiday a year (don&#039;t forget you won&#039;t get paid for national holidays), allow time for at-least few weeks sickness (I seldom get ill, but a motorbike accident and laryngitis last tax year clocked me 3 weeks absence).
Then do not forget to factor in time for doing admin work, phone calls, books, networking, conferences etc.
Bonus point, factor in travelling time, if 
after all this I would not be surprised if you find you will spend as little as 30 weeks of your working year actually doing the bits of work that earn money.
You can also help mitigate not working by sub-contracting, you may not make much or any money whilst you are sick, but at-least the project should get completed and earn you some money. Also hiring someone to help you out with paperwork, phone calls can free yourself more time to spend time on developing (and earning ££), of course if you start hiring, you need to have the demand for work in the first place, which is another topic...

Cheers, Nick</description>
		<content:encoded><![CDATA[<p>8. Try to be honest with your time/availability &#8211; nothing worse than an electrician saying, &#8220;I can start tomorrow&#8221; , then they don&#8217;t turn up until a week later, then do 1 days work, disappear, when you call them they say they are just finishing another job off. Have a bit of an Agile approach, try not to commit too early to new work, try not to commit to too much work at one time and balance this against risk (including profitability) of the project and non-profitable time (paperwork, research, sickness, holidays).</p>
<p>10. Factor in non-profitable time into your charges (on an annual basis). Allow time for research and development (Google allows employees 1 day a week for research projects which may or may not become products to earn them money), allow time for around 30 days holiday a year (don&#8217;t forget you won&#8217;t get paid for national holidays), allow time for at-least few weeks sickness (I seldom get ill, but a motorbike accident and laryngitis last tax year clocked me 3 weeks absence).<br />
Then do not forget to factor in time for doing admin work, phone calls, books, networking, conferences etc.<br />
Bonus point, factor in travelling time, if<br />
after all this I would not be surprised if you find you will spend as little as 30 weeks of your working year actually doing the bits of work that earn money.<br />
You can also help mitigate not working by sub-contracting, you may not make much or any money whilst you are sick, but at-least the project should get completed and earn you some money. Also hiring someone to help you out with paperwork, phone calls can free yourself more time to spend time on developing (and earning ££), of course if you start hiring, you need to have the demand for work in the first place, which is another topic&#8230;</p>
<p>Cheers, Nick</p>
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		<title>By: Lee Munroe</title>
		<link>http://imgiseverything.co.uk/articles/1-worse-things-about-freelancing/#comment-106079</link>
		<dc:creator>Lee Munroe</dc:creator>
		<pubDate>Mon, 20 Oct 2008 23:48:32 +0000</pubDate>
		<guid isPermaLink="false">http://imgiseverything.co.uk/?p=318#comment-106079</guid>
		<description>Nice post Phil.

Getting paid is often a bollocks and isolation is lonely. I try to get to coffee shops when I can.

Getting info/assets from clients can be awkward at times (although I suppose that&#039;s not necessarily to do with freelancing) and potential clients looking (or expecting) you to do work for next to nothing (because you&#039;re a freelancer).</description>
		<content:encoded><![CDATA[<p>Nice post Phil.</p>
<p>Getting paid is often a bollocks and isolation is lonely. I try to get to coffee shops when I can.</p>
<p>Getting info/assets from clients can be awkward at times (although I suppose that&#8217;s not necessarily to do with freelancing) and potential clients looking (or expecting) you to do work for next to nothing (because you&#8217;re a freelancer).</p>
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		<title>By: phil</title>
		<link>http://imgiseverything.co.uk/articles/1-worse-things-about-freelancing/#comment-105800</link>
		<dc:creator>phil</dc:creator>
		<pubDate>Thu, 16 Oct 2008 11:15:18 +0000</pubDate>
		<guid isPermaLink="false">http://imgiseverything.co.uk/?p=318#comment-105800</guid>
		<description>@Dan: Love the contract clause idea.</description>
		<content:encoded><![CDATA[<p>@Dan: Love the contract clause idea.</p>
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		<title>By: Dan</title>
		<link>http://imgiseverything.co.uk/articles/1-worse-things-about-freelancing/#comment-105798</link>
		<dc:creator>Dan</dc:creator>
		<pubDate>Thu, 16 Oct 2008 11:04:16 +0000</pubDate>
		<guid isPermaLink="false">http://imgiseverything.co.uk/?p=318#comment-105798</guid>
		<description>Ahh waiting to get paid; has to be one of the worst elements of any new business, it&#039;s pretty much industry practice to wait 30 days, as long and drawn out as that can be.

You&#039;ve simply got to have a solid work contract that you&#039;re happy with - break those payments up into phases with a big job.

#Contract Clause: No tunes, no work. ;)</description>
		<content:encoded><![CDATA[<p>Ahh waiting to get paid; has to be one of the worst elements of any new business, it&#8217;s pretty much industry practice to wait 30 days, as long and drawn out as that can be.</p>
<p>You&#8217;ve simply got to have a solid work contract that you&#8217;re happy with &#8211; break those payments up into phases with a big job.</p>
<p>#Contract Clause: No tunes, no work. ;)</p>
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		<title>By: Scott</title>
		<link>http://imgiseverything.co.uk/articles/1-worse-things-about-freelancing/#comment-105712</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Wed, 15 Oct 2008 12:34:48 +0000</pubDate>
		<guid isPermaLink="false">http://imgiseverything.co.uk/?p=318#comment-105712</guid>
		<description>@Phil:  I agree with in &quot;theory&quot; being self-employed provides you the option of defining your own career path.  But in &quot;practice&quot;, that can be difficult.  I understand that you have the ability of selecting your gigs, this is especially true if you want to always be a &quot;hands on&quot; developer and enjoy increasing your visibility to different technologies.   I would say that&#039;s more of a &quot;horizontal&quot; exposure.  But if one desires to move &quot;vertically&quot;, such as lead, architect, or even manager roles, that can be more challenging as an independent.  Often it&#039;s in the best interest of a company to keep those roles &quot;in house&quot; and I mostly concur with that rationale.  Fundamentally those roles are more strategic assets to a company, opposed to tactical.

Again, I think many of the points are both pro &amp; con.

** PS I totally agree about the music.  I turned down several gigs because of no IM or music.   It&#039;s usually a good barometer of how boring a gig is too.</description>
		<content:encoded><![CDATA[<p>@Phil:  I agree with in &#8220;theory&#8221; being self-employed provides you the option of defining your own career path.  But in &#8220;practice&#8221;, that can be difficult.  I understand that you have the ability of selecting your gigs, this is especially true if you want to always be a &#8220;hands on&#8221; developer and enjoy increasing your visibility to different technologies.   I would say that&#8217;s more of a &#8220;horizontal&#8221; exposure.  But if one desires to move &#8220;vertically&#8221;, such as lead, architect, or even manager roles, that can be more challenging as an independent.  Often it&#8217;s in the best interest of a company to keep those roles &#8220;in house&#8221; and I mostly concur with that rationale.  Fundamentally those roles are more strategic assets to a company, opposed to tactical.</p>
<p>Again, I think many of the points are both pro &amp; con.</p>
<p>** PS I totally agree about the music.  I turned down several gigs because of no IM or music.   It&#8217;s usually a good barometer of how boring a gig is too.</p>
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		<title>By: Kris</title>
		<link>http://imgiseverything.co.uk/articles/1-worse-things-about-freelancing/#comment-105664</link>
		<dc:creator>Kris</dc:creator>
		<pubDate>Tue, 14 Oct 2008 21:22:31 +0000</pubDate>
		<guid isPermaLink="false">http://imgiseverything.co.uk/?p=318#comment-105664</guid>
		<description>Country music day 2-3 days a week at my old place of employee... absolutely horrible environment to work. I&#039;d much rather have no music than bad music.</description>
		<content:encoded><![CDATA[<p>Country music day 2-3 days a week at my old place of employee&#8230; absolutely horrible environment to work. I&#8217;d much rather have no music than bad music.</p>
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		<title>By: phil</title>
		<link>http://imgiseverything.co.uk/articles/1-worse-things-about-freelancing/#comment-105646</link>
		<dc:creator>phil</dc:creator>
		<pubDate>Tue, 14 Oct 2008 17:48:01 +0000</pubDate>
		<guid isPermaLink="false">http://imgiseverything.co.uk/?p=318#comment-105646</guid>
		<description>@Scott: I definitely agree with your third point but not so much with your second point. For me, the whole point of being a freelancing/consultant is to be able to set my own career path. As a freelancer, when you complete a project successfully after a while you up your rates and pitch to bigger clients.</description>
		<content:encoded><![CDATA[<p>@Scott: I definitely agree with your third point but not so much with your second point. For me, the whole point of being a freelancing/consultant is to be able to set my own career path. As a freelancer, when you complete a project successfully after a while you up your rates and pitch to bigger clients.</p>
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		<title>By: Scott</title>
		<link>http://imgiseverything.co.uk/articles/1-worse-things-about-freelancing/#comment-105640</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Tue, 14 Oct 2008 16:35:03 +0000</pubDate>
		<guid isPermaLink="false">http://imgiseverything.co.uk/?p=318#comment-105640</guid>
		<description>Good list, I&#039;ve had these exact same thoughts.  Some other frustrations I&#039;ve had are (although I&#039;m not currently consulting):

1.  No vested interest in what your working on, besides maintaining your reputation.  You don&#039;t get stock options or additional pay or often have any interest\passion for what your working on.  I really hated being a &#039;mercenary&#039; on many freelance projects.

2.  No defined career path.  Some people are fine with being a &quot;consultant&quot; and view this as a benefit - I&#039;m sure I&#039;ll feel like that when I have to do my first performance review in 5 years.  But it&#039;s nice to know that if complete this project succesfully that I may get some additional or different responsibility or maybe a better title or $$.

3.  Difficulty in getting team chemistry.  Your always gonna be the &quot;outsider&quot; or &quot;hired gun&quot;.  Sometimes as an employee you have more leverage in choosing your team and how well they work together.

** yes all of these can be present as an FTE, but are more of an issue as a consultant IMHO</description>
		<content:encoded><![CDATA[<p>Good list, I&#8217;ve had these exact same thoughts.  Some other frustrations I&#8217;ve had are (although I&#8217;m not currently consulting):</p>
<p>1.  No vested interest in what your working on, besides maintaining your reputation.  You don&#8217;t get stock options or additional pay or often have any interest\passion for what your working on.  I really hated being a &#8216;mercenary&#8217; on many freelance projects.</p>
<p>2.  No defined career path.  Some people are fine with being a &#8220;consultant&#8221; and view this as a benefit &#8211; I&#8217;m sure I&#8217;ll feel like that when I have to do my first performance review in 5 years.  But it&#8217;s nice to know that if complete this project succesfully that I may get some additional or different responsibility or maybe a better title or $$.</p>
<p>3.  Difficulty in getting team chemistry.  Your always gonna be the &#8220;outsider&#8221; or &#8220;hired gun&#8221;.  Sometimes as an employee you have more leverage in choosing your team and how well they work together.</p>
<p>** yes all of these can be present as an FTE, but are more of an issue as a consultant IMHO</p>
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		<title>By: Martin Sarsini</title>
		<link>http://imgiseverything.co.uk/articles/1-worse-things-about-freelancing/#comment-105557</link>
		<dc:creator>Martin Sarsini</dc:creator>
		<pubDate>Mon, 13 Oct 2008 20:27:37 +0000</pubDate>
		<guid isPermaLink="false">http://imgiseverything.co.uk/?p=318#comment-105557</guid>
		<description>Hi! this is already the second post of your blog that I find very interesting! Please keep going</description>
		<content:encoded><![CDATA[<p>Hi! this is already the second post of your blog that I find very interesting! Please keep going</p>
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